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Some 3D Shiz Concepts


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13 replies to this topic

#1
Pretending to be Normal

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So i made these in terragen as research for a video game im making as a brief for my graphic design course, and these are a couple of my pre-vis renders.

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thoughts?
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#2
iac iac

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well my apologies for chiming in even though i have no clue but that stuff looks bad ass and at a glance i thought they were real for a moment... again no clue but know it probably took a lot of work nice job man
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#3
Insane Pie

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I don't really have much critique seeing as I don't have any experience in this area, but the sun in the second picture is awfully bright.
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#4
Kane.

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I'm not artist, but these are definitely up my street. I think it looks awesome. Especially the bottom one.
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#5
Pretending to be Normal

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thanks guys :D means a lot.
Heres a bad render, but i prefer the composition in this one. i havent been able to re-create it yet though, and its annoying :(

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#6
Insane Pie

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Those are pretty amazing, I like that one a lot more than the one with the sun.
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#7
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Those are pretty amazing, I like that one a lot more than the one with the sun.


as do i. but as of yet, i havent been able to re-create the colours and the sun position together.
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#8
Pretending to be Normal

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So im learning 3DS-Max at the moment too, and i decided to add a Castle to the scene.

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Thoughts?
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#9
Steve 

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These are some good renders, they do look quite realistic actually. They need to be brighter though, so more detail can be seen within them, it's all well and good you can create these, but you need to focus on lighting more. The castle in your most recent pic conforms to the lighting, but it still looks like it's just been shopped in there. I mean, if you look at this, a photograph: http://cdn.c.photosh...of-a-castle.jpg you will see the castle looks as if it belongs there. If you look at your render, you can see quite clearly where the stone ends and the grass begins, it doesn't quite look right. Try to work on blending the castle in there so it looks as if it's supposed to be there. The angle of the shadow is spot on though.
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#10
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These are some good renders, they do look quite realistic actually. They need to be brighter though, so more detail can be seen within them, it's all well and good you can create these, but you need to focus on lighting more. The castle in your most recent pic conforms to the lighting, but it still looks like it's just been shopped in there. I mean, if you look at this, a photograph: http://cdn.c.photosh...of-a-castle.jpg you will see the castle looks as if it belongs there. If you look at your render, you can see quite clearly where the stone ends and the grass begins, it doesn't quite look right. Try to work on blending the castle in there so it looks as if it's supposed to be there. The angle of the shadow is spot on though.


Funny thing is, i put the castle in the scene and rendered it all as one. But yeah i get what you mean. i havent even textured the castle yet, ive only just learned how to model it. The colour you see in the image was just the stock material. Im working on getting some ivy plants to grow around the base which will blend it in better, then i might be able to texture it by the end of the week. Im learning all of this off youtube tutorials, but i still need to go to class and do work there. Im learning 3ds max, zbrush, dreamweaver, flash, vue, after effects, indesign, photoshop, illustrator, world machine, terragen all in parallel. and i have to get them all done and have something to show for it by the end of the year. its going to be one hectic few months.
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#11
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Over the hills and far away...Posted Image
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#12
Steve 

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^ That's a lot better quality. I can clearly see the detail in the distant background a lot more than with the other renders, not to mention the water displacement is pretty much spot on. I'd say a fair improvement on your last efforts.
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#13
Sphygmos

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Ahhhh I love them, they're really nice. They look like photographs, very realistic. It's impressive.
I'd like to see the castle one when you've finished with it, because it's looking a bit lonely just sitting there. It's missing something. I'm not sure what, but it just feels a bit empty.
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#14
meetodafreako

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That last one is a picture.

I call bullshit on this 3DS witchcraftery.
Props.
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